Archive for the ‘Pathfinder’ Category

Krazy Kragnar’s Magic Staff Emporium

August 24th, 2011 No Comments
Krazy Kragnar's Magic Staff

Sticks and stones may break my bones. Well, sticks, mostly. . . Used chariots. Surplus alchemy. Black market magic. The canny trickster, con artist, and merchant goblin known as Krazy Kragnar has dabbled in many businesses. Now his most ambitious and upscale project to date has opened its doors: Krazy Kragnar’s Magic Staff Emporium. With clients including dwarf gesith mages from the Rune Peaks, tormentor battle-cursers from Ankhara, secretive shadow-bedreven from the Cairnwood, and adventurous archmages of all stripes, can

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Loot 4 Less: Things That Make You Go Boom [compilation]

August 24th, 2011 No Comments
L4L Things that Go Boom

Isn’t it time you loaded up on some loot? Magic items are for the cool kids—you know, mid-level and higher characters. Low-level characters might be able to afford the odd potion or scroll, but they don’t have the dough for interesting, permanent magic items. Right? Wrong. Loot 4 Less: Things That Make You Go Boom gives you an incredible array of magic items costing 2,500 gp or less: rings (there are 30 of them), rods (8), and arms and armor (12,

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Adventurer’s Handbook [expanded compilation]

August 24th, 2011 No Comments
Adventurer's-Handbook-Cover-Lowres

Stuff people want to play That’s how Sean K Reynolds, Paizo Publishing’s Developer for the Pathfinder Roleplaying Game, describes the contents of the Adventurer’s Handbook in his Introduction to this book. He also says that the Genius Guides are “fun, playable, and of excellent quality.” If the people who make Pathfinder are saying that, shouldn’t you check the material out for yourself? Written by industry veterans and Pathfinder contributors Owen K.C. Stephens and Stan!, this book contains 5 new base classes,

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Codex Draconis: Red Tyrants of the Mountains

August 16th, 2011 1 Comment
CD Red-Tyrant

The most fearsome creature in fantasy is now a little easier on the GM With names like Smaug, Glaurung, and Vermithrax, red dragons are the big bads—what we think of when we read the word after the ampersand. Icons of evil, they are the pinnacle ambition for many a heroic adventurer, and the crowning encounter for many a campaign. In game terms, though, that lofty status comes with a price: a powerful red dragon can be the most complex opponent

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Ultimate Options: New Arcane Discoveries

July 27th, 2011 1 Comment
UO Arcane-Discoveries

The true masters of magic are masters once again! Sorcerers gain magic through no special effort, without skill or understanding. You cannot master what you do not understand. We must study every word, every gesture, to summon magic. With that study, comes understanding. We are the true masters of magic. The wizard, in gaming as well as fiction, develops his mastery of magic through intense and lifelong arcane study. While this gives the Pathfinder wizard considerable versatility, in a practical

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